chore: 初始化仓库,提交 vibevideo 源码

- src/: HyperFrames 封装 CLI(hv)、组件、品牌样式、音频(TTS/混音)工具
- projects/: 各项目 project.yaml 与文案
- interactive/: 井字棋演示页
- .gitignore: 忽略 node_modules、构建产物与 HyperFrames 运行期缓存
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title: 一个钩子的诞生
aspect: 横屏
fps: 60
lang: zh-CN
# 演示项目:把全部组件串成一条完整时间线
# 改任何一处都只影响对应场景,用 `hv 看帧 demo全组件` 快速验证
scenes:
# ---------- 开场 ----------
- component: intro
duration: 3.5
props:
kicker: 建模演示
title: 一个钩子的诞生
subtitle: 草图 · 拉伸 · 切除 · 圆角
# ---------- 第一部分:写代码 ----------
- component: codedemo
duration: 8
props:
filename: hook.py
language: python
dimOthers: "true"
highlight: "3,4"
code: |
def make_hook(thickness=0.4):
"""生成一个钩子的截面轮廓"""
profile = bezier_profile()
solid = extrude(profile, depth=0.6)
throat = subtract(solid, sphere(r=0.92))
return fillet(throat, r=0.11)
- component: terminal
duration: 6
props:
title: python
prompt: ">>> "
script: |
[
{ "text": "from cad import make_hook", "kind": "cmd" },
{ "text": "hook = make_hook(thickness=0.4)", "kind": "cmd" },
{ "text": "四个布尔操作全部成功", "kind": "ok" },
{ "text": "耗时 0.42s", "kind": "dim" }
]
- component: lowerthird
duration: 3
props:
text: 关键:轮廓必须一次性闭合
sub: 自交的草图会让拉伸直接失败
# ---------- 第二部分:三维建模 ----------
- component: cad3d
duration: 16
props:
spin: "true"
accent: "#d97757"
# ---------- 收尾 ----------
- component: textblock
duration: 4
props:
heading: 四个操作,[[一气呵成]]
body: 草图定形状,拉伸给厚度,切除挖钩槽,圆角去毛刺。
- component: outro
duration: 4
props:
cta: 觉得有用就点个关注
handle: "@你的频道"
foot: 每周三更新一期